Interactive digital storytelling

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AUCKLAND, Today: Interactive storytelling studio Vanishing Point is riding high on its recent successes – coming runner-up as well as winning the Best Innovation in Digital Storytelling category at the Voyager Media Awards.

Founded by a journalist and an interactive developer, Vanishing Point specialises in creating compelling digital experiences with story at their heart.

Its winning interactive project, Game Change, explores the fast-growing video game industry in Aotearoa.

Published with RNZ, Game Change uses the design language and mechanics of video games to tell the story. It brought together videographers, journalists, producers, developers, designers and animators to create a compelling picture of an industry that is worth hundreds of millions of dollars to the New Zealand economy.

The studio, based out of Te Tau Ihu, at the top of New Zealand’s South Island, also had the unusual circumstance of winning the runner-up in the category, sponsored by the Google News Initiative, as well as having two other finalist placings.

“The studio, based out of Te Tau Ihu at the top of the South Island, was also named runner-up in the same category.”

The runner-up project was a co-production with The Spinoff. The 100 Year Forecast used innovative data visualisation to paint a picture of New Zealand’s potential climate future depending on various forecasts in carbon emission reduction.

Judges said the entries were “digital storytelling at its best”.

Another of Vanishing Point’s recent projects, The Living Flowerwall, was also recently recognised as Honorees at the Webby Awards, alongside global media brands Vogue, CNN and Forbes.

The immersive memorial was dedicated to the victims of the March 15 attacks in Christchurch and allowed users to explore the stories behind the objects that were left at the original flower wall that sprang up in the city after the attacks. It also allows users to leave their own flower in a digital wall that will live on in perpetuity.

Creative director Charles Anderson says the results are a great reflection that audiences are

looking for deeper digital experiences they can engage with.

“With so much content available online, the challenge for everyone is how to create something compelling and meaningful that rises above the noise,” he said. “That is our goal with every project we handle.”

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